University of GenoaExpected Graduation, December 2024
BS, Computer Engineering
Related Coursework: Data Structure & Algorithms | Object-Oriented Programming | Operating Systems | Computational Theory | Models and Tools for Automation and Control | Quantum Computing | Mobile Programming
Start2impact UniversityExpected Graduation, March 2024
Web Development
Related Coursework: HTML/CSS | JS(Angular) | Database (PHP, SQL) | WordPress
ITIS Rita Levi MontalciniGraduated, Acqui Terme
Diploma in Chemistry, Materials and Biotechnologies, specialization: Healthcare Biotechnologies
Related Coursework: Organic Chemistry | Analytical Chemistry | Biology | Anatomy | Physiology | Pathology | Sanitary Prevention
Programming: C++ | JavaScript (TypeScript) | HTML/CSS | MATLAB | Unreal Engine(UE5)
Developer Tools: Visual Studio | Git | GitHub | Bootstrap | Linux
Languages: Italian | English | Arab
RIOT-OS Scheduler Implementation
Implemented a feedback-based scheduler for RIOT-OS. The project involved developing an application tester that systematically verifies the scheduling policy by creating and managing threads. Applied C, C++ and Operating Systems principles. The project also aimed to enhance comprehension and proficiency in OS management by delving into essential concepts such as forks, semaphores, and threads, leading to the implementation of a simple scheduler and an application tester.
Web Development
Developed and implemented a diverse set of foundational web development projects, including a personal website, tribute page, and interactive forms. Applied HTML, CSS, JavaScript and core web development principles to construct dynamic and visually appealing user interfaces.
Tic-Tac-Toe Game with Unreal-Engine
Implemented a Tic-Tac-Toe game using Unreal Engine 5.2, delving into the UE5 toolset. Merged blueprint scripting with C++ programming to achieve an engaging gaming experience, by integrating visual scripting and code for the project realization.